Tri-Cricket: Mike Harding

The Sandgate based designer of Tri-Cricket, Mike Harding, would like to make the game available for anyone in the world to play and decide for themselves: FREE.

The useable Scorecard is available upon request. No charge, just send your email address to Mike Harding (07889 808937) at Mikeajharding@gmail.com

YES – THIS WILL BE REVOLUTIONARY BUT ITS CONCEPT IS FANTASTICALLY EXCITING! FOR EXAMPLE, LETS TAKE:

  • ENGLAND-INDIA-SRI LANKA

In Tri Cricket: ALL THREE TEAMS WILL PLAY IN THE SAME MATCH AND ALL THREE TEAMS SCORE SIMULTANEOUSLY!

AND THAT’S WHY IT WORKS!

How is it played?

THE RULES:    (see below for the full set of rules)

OTHER THEN NORMAL CRICKET LAWS.

ALL THREE CAPTAINS TOSS A COIN UNTIL RESULT 2/1. i.e.  TWO HEADS ONE TAIL.

TWO HEADS LET’S SAY ARE INDIA AND ENGLAND WITH SRI LANKA TAILS.

SO, HEADS WILL BAT:

SAY Rohit Sharma FOR INDIA

AND Ben Duckett FOR ENGLAND.

BATTING TOGETHER!

What an exciting prospect that would have been!

WITH SRI LANKA FIELDING.

Teams will bat in turns after each wicket.

So, Sri Lanka will bat next.

First man out is deemed to have bat 2nd

Surviving batsman is 1st.

Fielding side 3rd.

AT FALL OF 1ST WICKET:

Example, England player out is Ben Duckett……

as he leaves the field so do the 11 Sri Lankan fielders, one of which was the 12th man. England will now be deemed 2nd in the batting rotation. India 1st.

Incoming batsmen is from Sri Lanka who was already waiting padded up.

Also now, 11 England fielders including the 12th man as one player must be ready to go in as next batsman, but by taking turns India will be next.

To re-cap:

We now have 2 batsmen again, the Indian batsman not out and a new one from Sri Lanka, with the fielding side now England.

AT FALL OF THE 2ND WICKET:

Let’s say the man out is Rohit Sharma from India. Well, it’s India’s turn to send in the next batsman as all three the teams bat in the same rotation, which was decided after the very 1st wicket fell.

But if the Sri Lankan player was the one out, then India would now have two batsmen in.

Example, Sri Lankan batsman is out and leaves the field, as he leaves the field so do five England fielders ……one to pad-up.

Incoming batsmen is from India say Yashasvi Jaiswal, so we now have both bats from the same team, India.

Five Sri Lankan fielders plus wicket-keeper (6 players) in all take to the field to join England’s remaining 5 fielders and their wicket-keeper…….

To re-cap:

We now have 2 batsmen from India and 10 bowlers/fielders & 2 wkt-keeps, (12)

(5 from Sri Lanka, 5 from England and one wicket keeper each)

England will finish the `wicket over` and must now continue to bowl from same end only and to own wicket-keeper only.

Sri Lanka will bowl from opposite end only, bowling to own wicket-keeper only.

Teams will bat alternate. Two from same team will bat together every so often depending on how the wickets fall.

If a team takes a wicket and are batting next then the ‘wicket over’ is deemed finished, it is never finished off by another team.

Captain of Team bowling is in charge of all field-placing except that the opposing wicket-keeper must stand in slip nearest to acting wicket-keeper as a slip fielder, with or without his gloves on, his choice.

 The 5 run rule exists if gloves left on ground.

Yes, we do have twelve players in the field but this is unavoidable to keep things equal.

With the same side batting, India, the maximum over’s they can have before one must retire is 16.

Longest surviving batsman must retire not-out and can return after his team has lost only 2 further wickets.

This law 17 & 18 is needed because sides do not have a set amount of over’s each, and so it prevents blocking.

Each team will need competent vice-captain who may need to take over field duties if captain off field preparing to bat.

Also 12th man MUST field, if possible next bat is from fielding side, this will allow side to have batsman ready,

Monitored by the fourth umpire.

Bowling restrictions:

Assuming each side averaged 32 overs each, but this is not a rule.

Law 10:

Fielding side must bowl at least 4 bowlers 6 overs each i.e. 24 overs before captain allowed unlimited free-for-all.

Law 25:

Whole match will finish within nine hours or reach a set target, or can set overs/time.

With weather affected games, leading team declared winners after 4 wkts have fallen in the match.

Two sides batting together can do so for all remaining overs!

It’s up to the fielding side to take one or two wickets before their next batsmen goes in, if they don`t they do not bat!

LAWS

LAW 1: THREE TEAM GAME.

LAW 2: TEAMS TOSS COINS FOR 2/1 MAJORITY WITH TWO THE SAME BATTING AND  THE ODD FIELDING. THEREFORE,

E.G. A & B WILL BAT WITH C FIELDING. UMPIRE WILL TOSS A COIN TO DECIDE, WHOM FACES.

LAW 3: ALL THREE TEAMS WILL HAVE ELEVEN PLAYERS

WITH TWO SPECIALIST FIELDERS (12 TH AND 13TH MEN) THAT CAN COME AND GO AT THE END OF ANY OVER, OR AFTER A WICKET AT CAPTAINS DISCRETION. THEY CANNOT HOWEVER, BAT OR BOWL. THE FOURTH UMPIRE MONITORS THIS.

LAW 4: PLAYERS WHEN TAKING TO THE FIELD ARE REQUESTED NOT TO ADORN HELMETS UNTIL AFTER THEIR INTRODUCTION TO SPECTATORS.

LAW 5:  FOUR UMPIRES ARE NEEDED AND WILL WORK ON A ROTATION SYSTEM.

  • TWO IN THE MIDDLE
  • ONE MONITORING PLAYERS FOR SWITCHING
  • ONE ADJUDICATING CCTV DECISIONS.

THE LATTER WILL HAVE THE POWER TO RETURN THE BATSMAN TO THE CREASE IF CONCLUSIVELY PROVED NOT-OUT.

LAW 6: YOU EITHER HAVE TWO SIDES BATTING TOGETHER, FACING ONE SIDE BOWLING OR ONE SIDE BATTING FACING TWO SIDES BOWLING (ROTATING OVERS).

LAW 7: ALL THREE TEAMS WILL USE THE SAME CRICKET BALL, WITH A NEW BALL AFTER EVERY 40 OVERS.

LAW 8: WHEN TWO SIDES BATTING TOGETHER THEY CAN DO SO FOR THE WHOLE GAME, (ITS UPTO FIELDING SIDE TO TAKE TWO WICKETS FOR TURN TO BAT).

LAW 9: THERE IS ONLY ONE FIELDING RESTRICTION:

NON-FACING WICKET KEEPER MUST STAND AT SLIP NEAREST ACTING WICKET KEEPER WITH OR WITHOUT HIS GLOVES. (SIDES ONLY NEED TWO WICKETS BEFORE THEY BAT SO NO NEED FOR ANY OTHER FIELDING RESTRICTIONS).

LAW 10: BOWLING RESTRICTIONS: 

A TEAM MUST BOWL 24 OVERS FROM AT LEAST FOUR BOWLERS, AT A MAXIMUM OF 6 OVERS FROM EACH BOWLER, BEFORE THE CAPTAIN CAN HAVE FREEDOM OF CHOICE I.E. NO MORE RESTRICTIONS.

LAW 11: THE CAPTAIN OF THE TEAM NEXT TO BOWL IS INCHARGE OF ALL FIELD PLACING BUT MUST ALSO TAKE INTO ACCOUNT LAW 9.

LAW 12:  UPON THE FALL OF THE VERY FIRST WICKET:

THAT TEAM ARE DEEMED TO HAVE BATTED FIRST, SAY TEAM A. SO, SECOND TEAM IN WILL BE DEEMED AS THE SURVIVING BATSMAN, TEAM B. THE FIELDING SIDE WILL BAT THIRD, TEAM C. INCOMING BATSMANS WILL NOW ROTATE IN THE SAME ORDER REGARDLESS OF WHO IS OUT OR RETIRED.

SAY TEAM A, WHO WILL NOW FIELD BY REPLACING FIVE FIELDERS FROM TEAM C WITH SIX OF THEIR OWN. RESULTING IN SIX FIELDERS FROM EACH OF TEAM A AND C BOWLING AT TWO BATSMEN FROM TEAM B.

LAW 13: WHENEVER A WICKET BRINGS TWO SIDES TOGETHER FIELDING, THE BOWLER SAY TEAM C WILL COMPLETE THE WICKET-TAKING OVER AND HIS TEAM WILL NOW ONLY BOWL FROM THAT END TO HIS OWN WICKET KEEPER. THE INCOMING SIX FIELDERS WILL BOWL FROM THE OPPOSITE END TO THEIR OWN WICKET-KEEPER SAY TEAM A.

LAW 14: UPON FALL OF A WICKET:

IF THE WICKET-TAKER HAS TO LEAVE THE FIELD TO BAT THEN THE OVER HE WAS BOWLING IS DEEMED FINISHED AND COUNTS AS A WHOLE OVER.

LAW 15: UPON THE FALL OF A WICKET SAY TEAM B, THE REMAINING SIX FIELDERS FROM TEAM C, WILL LEAVE THE FIELD AND SEND  IN THEIR FIRST BATSMAN. TEAM A IS THEN JOINED BY THE REST OF HIS TEAM IN THE FIELD. BACK TO ELEVEN PLAYERS IN ALL.

LAW 16: BATTING ROTATION:

A, B THEN C. THIS CONTINUES IN THE SAME ORDER AT THE FALL OF EACH WICKET, OR ANY TYPE OF RETIREMENT REGARDLESS OF WHICH TEAM IS STILL IN.

LAW 17: WHEN TWO BATSMEN FROM THE SAME TEAM ARE IN TOGETHER, THEY CAN BAT FOR A MAXIMUM OF SIXTEEN OVERS, THIS STARTS THE OVER IMMEDIATELY AFTER THE WICKET FALLING OVER, AFTER WHICH THE LONGEST SURVIVING BATSMAN MUST RETIRE.

IF THE NEW PARTNER RETIRES HURT AFTER TENTH OVER THE LONGEST SURVIVING BATSMAN WILL STILL HAVE TO RETIRE IN SIX OVERS TIME REGARDLESS OF WHO HE IS BATTING WITH.

LAW 18: A RETIRED BATSMAN CAN RETURN AFTER A FURTHER TWO WICKETS HAVE FALLEN (NOT RETIRED) FROM HIS OWN SIDE. 

LAW 19: APPLIES, ONLY WHEN TWO SIDES ARE BATTING TOGETHER.

TO AVOID DELIBERATE ATTEMPTS TO RUN EACH OTHER OUT, WHEN A PLAYER IS RUNOUT, HE WILL NOT LOSE HIS WICKET BUT BOTH BATSMEN WILL INSTEAD RECEIVE TEN RUNS PENALTY, UNTIL THE THIRD SUCH INCIDENT, WHEN THE UMPIRES WILL DISMISS THE BATSMAN CAUSING THE MAJORITY OF THE RUNOUTS.

TWO BATSMEN FROM THE SAME TEAM, NORMAL RULES APPLY. I.E. GIVEN OUT, NO PENALTIES.

LAW 20:  THERE WILL BE A 30-MINUTE BREAK AFTER 60 OVERS OR 4 HOURS PLAY, WHICHEVER IS THE LATTER.              

LAW 21:  AFTER THE 30-MINUTES BREAK: A BATSMAN CAN RETAIN THE STRIKE IF HE WISHES, BY TAKING THE NEXT OVER FROM THE OPPOSITE END IF INDIVIDUALLY HE SCORES A COMBINATION OF 2-FOURS OR SIXES, ONE OF WHICH MUST BE OFF THE VERY LAST DELIVERY. THE RESTRICTION FOR THIS IS THREE OVERS MAXIMUM PER SEQUENCE.

NOT ALLOWED IF TEAM IN FIRST PLACE. (WINNING)

LAW 22:  THE LAST MAN (11TH) CAN BAT AS A SINGLE WICKET, BUT CAN ONLY WITH THE 12TH OR 13TH MAN AS A RUNNER.

LAW  23: IF THE SIDE WINNING SAY TEAM A LOSES ALL ITS WICKETS FIRST, THEN TEAM A WOULD NEED TO GET THE OPPONENTS ALL OUT BEFORE THEY OVERTAKE, OR KEEP THE OPPONENTS SCORE BELOW THEIRS UNTIL THE TIME RUNS OUT (SEE LAW 26).

LAW  24:  IF A SIDE IN JOINT 2ND PLACE, SAY TEAM B LOSES ALL ITS WICKETS THEN THE OTHER JOINT 2ND TEAM SAY C, CAN IF THEY WISH ASK TEAM B TO WITHDRAW IF THEY FEEL THEY ARE NOT COMPETING ENOUGH IN THE FIELD.  THEREFORE, TEAM C WOULD TAKE OVER ALL FIELDING DUTIES, EFFECTIVELY MAKING IT A TWO-SIDED AFFAIR. THE UMPIRES ENFORCE THIS IF WARRANTED.

LAW 25:  GAME DURATION IS DEPENDANT ON WINNING TARGET SET AT START OF GAME USUALLY 185 RUNS TO WIN, OR TEAM WITH MOST RUNS AT END OF TIME SCALE. A GAME WILL LAST FOR ONE OR TWO DAYS I.E. WEEKEND. THREE, FOUR OR FIVE DAYS WITH TWO INNINGS THE LATTER, A 1000 RUN TARGET, USING SAME TIME SCALE AND OVERS FOR EACH ADDED DAY.

LAW 26:  GAME IS OVER: (DEPENDING ON HOW MANY DAYS) ONCE SET TARGET IS REACHED I.E. 185 RUNS.

IF PLAY IS STOPPED FOR GOOD, DUE TO WEATHER/BAD-LIGHT (FOUR LIGHTS). THIS MAKES THE LEADING TEAM THE WINNER, PROVIDED AT LEAST FOUR WICKETS HAVE FALLEN, OR IT IS A THREE-WAY TIE.

WHEN THE TWO SIDES THAT ARE ALL-OUT, HAVE LOWER SCORES THEN THE THIRD SIDE, LATTER IS DECLARED THE WINNER.

LAW 27: PRIZES:

WINNERS WILL RECEIVE MONETARY PRIZE AND TROPHY.

  • JOINT RUNNERS-UP RECEIVE 20% AND THE WINNERS GET 60%.
  • BEST BATSMAN, BEST BOWLER AND BEST FIELDER AWARDS. (FIELDING INCLUSIVE OF 12 & 13TH MEN)

LAW  28: ALL OTHER CRICKET LAWS APPLY.

What makes TRi CRICKET a fantastic game?

  1. Three teams mean less fixtures and or more opponents.
  2. Eliminates the toss being so decisive on the result.
  3. Eliminates the need for Duckworth Lewis Method.
  4. Eliminates complicated fielding restrictions.
  5. Eliminates almost all rain-affecting results.
  6. Creates more interest for all participants and spectators with two wickets turn around by interwoven batting and fielding.
  7. Creates three sets of supporters for revenue.
  8. Extends the excitement by prolonging the uncertainties of the result.
  9. Promotes straight bat use. Better for Test Cricket preparation.
  10. Tri-Cricket can be played at all levels.

Tri Cricket has been trialled and has proved to be very equally fair and very exciting.

Notable the famous ‘Lashings’ of Maidstone.

As the designer I would just like to make the game available for anyone in the world to play and decide for themselves.

The useable Scorecard is available upon request. No Charge, just send me your email address.

Tri-Cricket

Mike Harding

07889808937

Mikeajharding@gmail.com